Pool Maintenance & Repair                                                       (281) 543- 5622
(281) 543-5622
Have fun and be safe!
Over 200 children under 5 die from drowning each year.  Keep your children safe.
  • Fences and walls should be at least 4 feet high and installed completely around the pool. Fence gates should be self-closing and self-latching. The latch should be out of a small child's reach.
  • Keep rescue equipment by the pool and be sure a portable phone is poolside with emergency numbers posted. 
  • Children should always have responsible adult supervision. 
  • If a child is missing, always look in the pool first
  • Pool alarms can be used as an added precaution. Underwater pool alarms generally perform better and can be used in conjunction with pool covers. CPSC advises that consumers use remote alarm receivers so the alarm can be heard inside the house or in other places away from the pool area.
  • Establish safe pool rules such as "No Diving", and "Please Walk".
  • Never play near drain covers, they can cause entrapment.
  • Enroll everyone in an age appropriate swim class.
  • Keep toys away from the pool as they can entice young children.
  • When the pool or spa is not in use make sure the cover is on.
  • Keep the pool clear, clean and working properly.
    Pool Fun

    Marco Polo- 2+ players

    One person is “it”.  They close there eyes and goes underwater and when they come out they shout “Marco”.  All the other players who have scattered around the pool then respond, “Polo”.  Marco tries to tag a Polo and the tagged player becomes Marco.

    Variation: If Marco thinks that a Polo is not in the pool Marco calls out, “Fish Out of Water”.  If a Polo is out of water they become Marco, if not play continues.

    Treasure Hunt- 1+ players

    Sink multiple objects to the bottom of the pool.  Dive down and get as many as you can find.  When playing with multiple players, the players with the most treasure wins.

    Colors- 3+ players

    The “it” player gets out of the pool and turns around.  The remaining players are on the opposite side of the pool.  “It” ask “Do you have your colors?”  when the reply is “yes” they begin calling out colors. If a players color is called they quietly try to get to the other side of the pool.  If “it” hears a noise they can then turn around and try to tag the player.  If the player makes it safely play resumes, if they are tagged they become the new “it”.

    Categories- 3+

    One person is the leader the rest of the players line up on the other side of the pool. The leader chooses a category (eg cats, trees, cars, ice cream, states etc).  The leader goes underwater while everyone else thinks of an answer to the category.  When everyone has an answer the leader begins guessing, when they get it right they race the other person across the pool.  The first one to touch the other side becomes the next leader.

    Sharks and Minnows- 3+

    Essentially tag in the water.  One person become the shark and everyone else is a minnow.  When the shark calls “1-2-3 Minnows” the minnows try to swim across the pool and not get tagged by the shark.  Any minnow who gets tagged becomes a shark until only one minnow is left.

    Chicken- 4+ (even teams)

    2 people pair up for each team.  One sits on the others shoulders.  When someone says go each team tries to knock over the other teams.  Last pair standing wins!

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